Algaira – Hydra of the Shifting Dunes
Monstrosity
This terrifying, multi-headed Artifact showcases a colossal reptilian apex predator bursting from beneath the sands, its five draconic heads rearing back to strike simultaneously. The heavily armored scales, spiked crests, and gaping jaws bristling with needle-sharp teeth project an aura of pure primal menace. Keepers can deploy this massive centerpiece miniature to turn any open desert expanse into a frantic, high-stakes battle for survival.
Tabletop Lore
One of the largest predators to stalk the sands of Sudd Tohst’s deserts. The local Sun Elf tribes revere the Algaira as a warden of the desert, for its enormous presence shifts dunes overnight, turning the terrain into a labyrinth to confuse and disorientate those who might do them harm. Yet, the creature does not discriminate in what it feasts on, and many over-zealous Sun Elves who worship it have met their end as its next meal. It is particularly drawn to the vibration of large groups travelling through the sea of sand, for each mouth will receive its own feed.
Highlight
The spectacular arrangement of five distinct, snaking necks arching outward in various states of aggression creates an explosive 360-degree combat profile that dominates the center of the gaming grid.
Encounter Insight
Introduce Algaira when your Keepers are traveling in large numbers or generating heavy noise across open desert terrain. This monster functions brilliantly as a territorial apex boss, using its multiple heads to strike targets from multiple directions at once, forcing the adventuring party to constantly adjust their formations and spacing.
Features
- Five Unique Head Sculpts: Each serpentine head features distinct positioning, snarls, and jaw lines to emphasize independent coordination.
- Dense Scale Work: Exceptionally detailed reptilian overlapping scales and spinal ridges run down each neck, perfect for drybrushing.
- Submerged Base Design: Formed to look as though the creature is actively coiling out of sand, removing the need for a traditional tail sculpt and keeping the visual focus on its lethal upper bodies.
Designed For
- Apex Wilderness Bosses: The quintessential apex threat for desert wastes, subterranean caverns, or sacred dune ritual sites.
- Tactical Combat: Ideal for mechanically complex encounters centered around managing multiple attacks or multi-target threats.
- Monster Painters: A spectacular showcase piece that responds beautifully to speed paints, washes, or realistic desert-camouflaged blending techniques.
Size Category
Occupies a 3×3 square (75mm base, Huge Monstrosity)















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