Voice Under the Sea Collection
With a bottle of aged rum in one hand and a loaded flintlock in the other, Jaxen Vane is the charismatic heart of the Vane family’s maritime operations. He represents the reckless, flamboyant spirit of the high seas—a combatant who finds as much joy in a well-timed jest as he does in a perfectly placed shot.
Highlight
For the Game Master, Jaxen serves as a high-unpredictability NPC or a chaotic skirmisher. His relaxed, laughing posture masks a seasoned killer, making him the perfect character for social encounters that suddenly turn into high-stakes boarding actions.
Encounter Insight
Jaxen is best utilized as a “distraction” unit. While players focus on his boisterous shouting and bottle-swinging, his flintlock remains leveled and ready to punish anyone who underestimates his drunken-style combat. His presence on the deck of the Mariner’s Greed ensures that morale remains high—and the grog remains flowing.
Features
- The “Jolly” Pose: Meticulously sculpted in a mid-laugh stance, capturing the dual-threat of his aimed pistol and raised bottle.
- Layered Pirate Garb: Features hyper-detailed buttons, wide cuffs, and a heavy-buckled belt that holds his trusted cutlass at the hip.
- Weathered Appearance: Long, braided hair and a confident, scarred grin provide a sense of a life lived fully amidst the salt and soot.
- Stable Deck Base: Captured on a 25mm wooden plank base, designed to blend seamlessly with any shipboard or dockside terrain.
Ideal For
- Adding personality and “face” to a pirate crew encounter.
- A recurring rogue NPC who always seems to have a bottle and a plan.
Size Category:
Tabletop Lore
Jaxen Vane is the middle sibling of the Vane trio, acting as the grease in the gears between Selina’s cold ambition and Gunnar’s blunt force. It is said he can hit a seagull mid-flight while blindfolded, though most assume he’s just lucky. Jaxen doesn’t care for the “Curse of the Sunken” or the Sovereign’s debts; he’s just here to see how much gold one can carry before the ship starts to list. If you find him in a tavern in Duskwall, buy him a drink—he might just tell you where the “Drowned Crew” hides their treasure, or he might just shoot your hat off.








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