Garamundis, Blighted Ancient – Corrupted Treant Elder
Fey (Monster)
Looming over the battlefield with sweeping branch-antlers and fungal outgrowths erupting from its bark, this towering woodland elder embodies nature turned virulent. Its massive trunk-like limbs, petrified woodgrain fissures, and heavy gnarled fists create an imposing Huge presence across the grid. Whether anchoring a blighted grove or leading a rampaging forest incursion, this Artifact delivers an immediate sense of primal menace to high-stakes wilderness encounters.
Tabletop Lore
An ancient arboreal warden of the Tryamin Woods, Garamundis fell prey to the creeping malevolence of Idinhelieth and Seroca sixty years past during the tragic Fall of Elen Estel. While mortal realms turned their eyes outward to contend with the rising tides of Quorenderi, dark conjurations quietly ensnared the towering elder from beneath the loam. Bound body and soul to the will of corrupting patrons, this once-revered protector now stands as an unyielding engine of ruin, wielding centuries of raw woodland might against the very land it was born to shepherd.
Highlight
An imposing, organic silhouette defined by a broad canopy of twisted branch-antlers, clustered bracket fungi, and an integrated scenic base featuring creeping roots and a severed tree stump.
Encounter Insight
Deploy Garamundis as the central boss of a blighted forest crawl or an unstoppable vanguard crashing through frontier settlements. His wide reach allows Keepers to control massive areas of the battle map, sweep aside frontline tanks with heavy branch strikes, and unleash area-denial fungal spore clouds while shielding smaller corrupted fey under his expansive canopy.
Features
- Sprawling Branch Crown: Crowned by massive, jagged wooden boughs arching outward like towering stag antlers.
- Parasitic Fungal Clustered Growth: Sculpted with smooth mushroom caps and shelf fungi sprouting from the shoulders, back, and bark seams.
- Petrified Timber Anatomy: Highly detailed with fibrous bark striations, hollow knot cavities, and thick root-bound fists ready to crush armor.
- Deep-Wood Diorama Base: Planted firmly on an earthen plinth strewn with twisting root knuckles, fallen woodland debris, and a cracked tree stump.
Designed For
- Wilderness Campaign Climax: Serves as a catastrophic regional boss, sacred grove despoiler, or guardian of forgotten fey portals.
- Multi-Stage Boss Battles: Ideal for running evolving encounters utilizing environmental root traps, terrain displacement, and spore hazard mechanics.
- High-Texture Painting: Offers exceptional canvas depth for drybrushing mossy woodgrain, detailing smooth mushroom gradients, and highlighting glowing fungal rot.
Size Category
Occupies a 3×3 square (75mm base, Huge Fey)














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