Tucked away in the soot-shrouded alleys of Duskwall, the Shady Base is a sprawling, multi-tiered complex that serves as the silent nerve center for the town’s underground. Its weathered stone foundation and skeletal towers are designed to blend into the industrial decay, masking the clandestine activities that occur within its jagged silhouette.
Highlight
For the Keeper, the Shady Base Thieves’ Guild offers an unparalleled vertical playground. Its complex geometry, featuring multiple roofs and a protruding tower, provides diverse vantage points that are essential for stealth-heavy encounters. It acts as both a formidable obstacle and a strategic haven for those who know how to navigate the high ground of Duskwall.
Encounter Insight
Utilize the wrap-around balcony and the high tower for ranged lookouts or guild snipers. The boarded-up windows and multiple entry points allow for complex infiltration scenarios, where Keepers can reward creative positioning and the use of the “Veil of the First Night” mechanics. For Keepers seeking the ultimate urban grit, our Painted Edition features realistic soot-staining and mossy masonry rendered with Vallejo and Citadel pigments, secured by the Eternal Seal of Army Painter Matte Varnish.
Features
- The Lookout Tower: A high, pointed spire meticulously sculpted to provide a commanding view of the surrounding townscape.
- Tactical Balcony: A second-story platform with detailed railings, perfect for exterior skirmishing or dramatic parleys.
- Weathered Masonry & Timber: Features hyper-detailed stone-block foundations and splintering half-timbered walls that capture the aging architecture of Duskwall.
- Broken Roof Tiling: Intricately rendered tattered shingles and exposed rafters that showcase the structural decay of a sanctuary hidden in plain sight.
Ideal For
- Clandestine guild-war skirmishes or high-stakes heist objectives.
- Serving as a primary base of operations for a party of rogues or urban mercenaries.
Processing Time:
Painted: 14 days
Unpainted: 7 days
Tabletop Lore
In Duskwall, the Shady Base is less a location and more of a rumor. It is said that the stones of the guild house were laid with “hush-gold”—coin paid to the original masons to ensure they never spoke of the secret passages within. While the lower floors house the brawlers and lookouts, the tower is reserved for the Guildmaster, who watches the streets below, waiting for the exact moment the fog is thick enough to execute the next great score.








Reviews
There are no reviews yet